00001 // 00002 // ******************************************************************** 00003 // * License and Disclaimer * 00004 // * * 00005 // * The Geant4 software is copyright of the Copyright Holders of * 00006 // * the Geant4 Collaboration. It is provided under the terms and * 00007 // * conditions of the Geant4 Software License, included in the file * 00008 // * LICENSE and available at http://cern.ch/geant4/license . These * 00009 // * include a list of copyright holders. * 00010 // * * 00011 // * Neither the authors of this software system, nor their employing * 00012 // * institutes,nor the agencies providing financial support for this * 00013 // * work make any representation or warranty, express or implied, * 00014 // * regarding this software system or assume any liability for its * 00015 // * use. Please see the license in the file LICENSE and URL above * 00016 // * for the full disclaimer and the limitation of liability. * 00017 // * * 00018 // * This code implementation is the result of the scientific and * 00019 // * technical work of the GEANT4 collaboration. * 00020 // * By using, copying, modifying or distributing the software (or * 00021 // * any work based on the software) you agree to acknowledge its * 00022 // * use in resulting scientific publications, and indicate your * 00023 // * acceptance of all terms of the Geant4 Software license. * 00024 // ******************************************************************** 00025 // 00026 // 00027 // $Id$ 00028 // 00029 // 00030 00031 00032 #ifndef G4MaterialScanner_H 00033 #define G4MaterialScanner_H 1 00034 00035 // class description: 00036 // 00037 // G4MaterialScanner 00038 // 00039 00040 #include "globals.hh" 00041 #include "G4ThreeVector.hh" 00042 00043 class G4Event; 00044 class G4EventManager; 00045 class G4UserEventAction; 00046 class G4UserStackingAction; 00047 class G4UserTrackingAction; 00048 class G4UserSteppingAction; 00049 class G4MSSteppingAction; 00050 class G4MatScanMessenger; 00051 class G4RayShooter; 00052 class G4Region; 00053 00054 class G4MaterialScanner 00055 { 00056 public: // with description 00057 G4MaterialScanner(); 00058 00059 public: 00060 ~G4MaterialScanner(); 00061 00062 public: // with description 00063 void Scan(); 00064 // The main entry point which triggers ray tracing. 00065 // This method is available only if Geant4 is at Idle state. 00066 00067 private: 00068 void DoScan(); 00069 // Event loop 00070 void StoreUserActions(); 00071 void RestoreUserActions(); 00072 // Store and restore user action classes if defined 00073 00074 private: 00075 G4RayShooter * theRayShooter; 00076 G4MatScanMessenger * theMessenger; 00077 00078 G4EventManager * theEventManager; 00079 00080 G4UserEventAction * theUserEventAction; 00081 G4UserStackingAction * theUserStackingAction; 00082 G4UserTrackingAction * theUserTrackingAction; 00083 G4UserSteppingAction * theUserSteppingAction; 00084 00085 G4UserEventAction * theMatScannerEventAction; 00086 G4UserStackingAction * theMatScannerStackingAction; 00087 G4UserTrackingAction * theMatScannerTrackingAction; 00088 G4MSSteppingAction * theMatScannerSteppingAction; 00089 00090 G4ThreeVector eyePosition; 00091 G4int nTheta; 00092 G4double thetaMin; 00093 G4double thetaSpan; 00094 G4int nPhi; 00095 G4double phiMin; 00096 G4double phiSpan; 00097 00098 G4ThreeVector eyeDirection; 00099 00100 G4bool regionSensitive; 00101 G4String regionName; 00102 G4Region* theRegion; 00103 00104 public: 00105 inline void SetEyePosition(const G4ThreeVector& val) { eyePosition = val; } 00106 inline G4ThreeVector GetEyePosition() const { return eyePosition; } 00107 inline void SetNTheta(G4int val) { nTheta = val; } 00108 inline G4int GetNTheta() const { return nTheta; } 00109 inline void SetThetaMin(G4double val) { thetaMin = val; } 00110 inline G4double GetThetaMin() const { return thetaMin; } 00111 inline void SetThetaSpan(G4double val) { thetaSpan = val; } 00112 inline G4double GetThetaSpan() const { return thetaSpan; } 00113 inline void SetNPhi(G4int val) { nPhi = val; } 00114 inline G4int GetNPhi() const { return nPhi; } 00115 inline void SetPhiMin(G4double val) { phiMin = val; } 00116 inline G4double GetPhiMin() const { return phiMin; } 00117 inline void SetPhiSpan(G4double val) { phiSpan = val; } 00118 inline G4double GetPhiSpan() const { return phiSpan; } 00119 inline void SetRegionSensitive(G4bool val=true) { regionSensitive = val; } 00120 inline G4bool GetRegionSensitive() const { return regionSensitive; } 00121 G4bool SetRegionName(const G4String& val); 00122 inline G4String GetRegionName() const { return regionName; } 00123 00124 }; 00125 00126 #endif