G4LENDCapture.cc

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00026 
00027 #include "G4LENDCapture.hh"
00028 #include "G4SystemOfUnits.hh"
00029 #include "G4Nucleus.hh"
00030 #include "G4ParticleTable.hh"
00031   
00032 G4HadFinalState * G4LENDCapture::ApplyYourself(const G4HadProjectile& aTrack, G4Nucleus& aTarg )
00033 {
00034 
00035    G4double temp = aTrack.GetMaterial()->GetTemperature();
00036 
00037    //G4int iZ = int ( aTarg.GetZ() );
00038    //G4int iA = int ( aTarg.GetN() );
00039    //migrate to integer A and Z (GetN_asInt returns number of neutrons in the nucleus since this) 
00040    G4int iZ = aTarg.GetZ_asInt();
00041    G4int iA = aTarg.GetA_asInt();
00042 
00043    G4double ke = aTrack.GetKineticEnergy();
00044 
00045    G4HadFinalState* theResult = &theParticleChange;
00046    theResult->Clear();
00047 
00048    G4GIDI_target* aTarget = usedTarget_map.find( lend_manager->GetNucleusEncoding( iZ , iA ) )->second->GetTarget();
00049    std::vector<G4GIDI_Product>* products = aTarget->getCaptureFinalState( ke*MeV, temp, NULL, NULL );
00050 
00051 
00052    if ( products != NULL ) 
00053    {
00054 
00055       G4ThreeVector p(0,0,0);
00056       G4int totN = 0;
00057 
00058       for ( G4int j = 0; j < int( products->size() ); j++ ) 
00059       {
00060          G4int jZ = (*products)[j].Z; 
00061          G4int jA = (*products)[j].A; 
00062 
00063          //G4cout << "ZA = " << 1000 * (*products)[j].Z + (*products)[j].A << "  EK = "
00064          //     << (*products)[j].kineticEnergy
00065          //     << " px  " <<  (*products)[j].px
00066          //     << " py  " <<  (*products)[j].py
00067          //     << " pz  " <<  (*products)[j].pz
00068          //     << G4endl;
00069 
00070          G4ThreeVector dp((*products)[j].px,(*products)[j].py,(*products)[j].pz);
00071          p += dp;
00072           
00073          G4DynamicParticle* theSec = new G4DynamicParticle;
00074 
00075          if ( jA == 1 && jZ == 1 )
00076          {
00077             theSec->SetDefinition( G4Proton::Proton() );
00078             totN += 1;
00079          }
00080          else if ( jA == 1 && jZ == 0 )
00081          {
00082             theSec->SetDefinition( G4Neutron::Neutron() );
00083             totN += 1;
00084          } 
00085          else if ( jZ > 0 )
00086          {
00087             if ( jA != 0 )
00088             {
00089                theSec->SetDefinition( G4ParticleTable::GetParticleTable()->FindIon( jZ , jA , 0 , 0 ) );
00090                totN += jA;
00091             }
00092             else 
00093             {
00094                theSec->SetDefinition( G4ParticleTable::GetParticleTable()->FindIon( jZ , iA+1-totN , 0 , 0 ) );
00095             }
00096          } 
00097          else
00098          {
00099             theSec->SetDefinition( G4Gamma::Gamma() );
00100          } 
00101 
00102          theSec->SetMomentum( G4ThreeVector( (*products)[j].px*MeV , (*products)[j].py*MeV , (*products)[j].pz*MeV ) );
00103 
00104          if ( dp.mag() == 0 ) 
00105          {
00106             theSec->SetMomentum( -p*MeV ); 
00107          }
00108 
00109          theResult->AddSecondary( theSec );
00110       } 
00111    }
00112    delete products;
00113 
00114    theResult->SetStatusChange( stopAndKill );
00115 
00116    return theResult; 
00117 
00118 }

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