G4HepRep.hh

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00026 // $Id$
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00028 
00032 #ifndef G4HEPREP_HH
00033 #define G4HEPREP_HH 1
00034 
00035 //G4
00036 #include "G4VGraphicsSystem.hh"
00037 
00038 class G4HepRep: public G4VGraphicsSystem {
00039     public:
00040         G4HepRep ();
00041         virtual ~G4HepRep ();
00042         G4VSceneHandler* CreateSceneHandler (const G4String& name = "");
00043         G4VViewer* CreateViewer (G4VSceneHandler&, const G4String& name = "");
00044 
00045         void removeSceneHandler();
00046         void removeViewer();
00047 
00048     private:
00049         G4VSceneHandler* sceneHandler;
00050         G4VViewer* viewer;
00051 };
00052 
00053 #endif

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