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00010 #include <cmath>
00011
00012 namespace CLHEP {
00013
00014
00015
00016 inline HepBoost::HepBoost() : rep_() {}
00017
00018 inline HepBoost::HepBoost(const HepBoost & m1) : rep_(m1.rep_) {}
00019
00020 inline HepBoost & HepBoost::operator = (const HepBoost & m1) {
00021 rep_ = m1.rep_;
00022 return *this;
00023 }
00024
00025 inline HepBoost::HepBoost(double betaX, double betaY, double betaZ)
00026 {
00027 set(betaX, betaY, betaZ);
00028 }
00029
00030 inline HepBoost::HepBoost(const HepRep4x4Symmetric & m1) : rep_(m1) {}
00031
00032 inline HepBoost::HepBoost(Hep3Vector ddirection, double bbeta)
00033 {
00034 double length = ddirection.mag();
00035 if (length==0) {
00036 std::cerr << "HepBoost::HepBoost() - "
00037 << "HepBoost constructed using a zero vector as direction"
00038 << std::endl;
00039 set(0,0,0);
00040 }
00041 set(bbeta*ddirection.x()/length,
00042 bbeta*ddirection.y()/length,
00043 bbeta*ddirection.z()/length);
00044 }
00045
00046 inline HepBoost::HepBoost(const Hep3Vector & boost)
00047 {
00048 set(boost.x(), boost.y(), boost.z());
00049 }
00050
00051 inline HepBoost::HepBoost(const HepBoostX & boost) {set(boost.boostVector());}
00052 inline HepBoost::HepBoost(const HepBoostY & boost) {set(boost.boostVector());}
00053 inline HepBoost::HepBoost(const HepBoostZ & boost) {set(boost.boostVector());}
00054 inline HepBoost & HepBoost::set(const HepBoostX & boost)
00055 {return set(boost.boostVector());}
00056 inline HepBoost & HepBoost::set(const HepBoostY & boost)
00057 {return set(boost.boostVector());}
00058 inline HepBoost & HepBoost::set(const HepBoostZ & boost)
00059 {return set(boost.boostVector());}
00060
00061
00062 inline HepBoost::HepBoost (
00063 double xx1, double xy1, double xz1, double xt1,
00064 double yy1, double yz1, double yt1,
00065 double zz1, double zt1,
00066 double tt1) :
00067 rep_ ( xx1, xy1, xz1, xt1, yy1, yz1, yt1, zz1, zt1, tt1 ) {}
00068
00069
00070
00071 inline double HepBoost::beta() const {
00072 return std::sqrt( 1.0 - 1.0 / (rep_.tt_ * rep_.tt_) );
00073 }
00074
00075 inline double HepBoost::gamma() const {
00076 return rep_.tt_;
00077 }
00078
00079 inline Hep3Vector HepBoost::boostVector() const {
00080 return (1.0/rep_.tt_) * Hep3Vector( rep_.xt_, rep_.yt_, rep_.zt_ );
00081 }
00082
00083 inline Hep3Vector HepBoost::getDirection() const {
00084 double norm = 1.0/beta();
00085 return (norm*boostVector());
00086 }
00087
00088 inline Hep3Vector HepBoost::direction() const {
00089 return getDirection();
00090 }
00091
00092 inline double HepBoost::xx() const { return rep_.xx_; }
00093 inline double HepBoost::xy() const { return rep_.xy_; }
00094 inline double HepBoost::xz() const { return rep_.xz_; }
00095 inline double HepBoost::xt() const { return rep_.xt_; }
00096 inline double HepBoost::yx() const { return rep_.xy_; }
00097 inline double HepBoost::yy() const { return rep_.yy_; }
00098 inline double HepBoost::yz() const { return rep_.yz_; }
00099 inline double HepBoost::yt() const { return rep_.yt_; }
00100 inline double HepBoost::zx() const { return rep_.xz_; }
00101 inline double HepBoost::zy() const { return rep_.yz_; }
00102 inline double HepBoost::zz() const { return rep_.zz_; }
00103 inline double HepBoost::zt() const { return rep_.zt_; }
00104 inline double HepBoost::tx() const { return rep_.xt_; }
00105 inline double HepBoost::ty() const { return rep_.yt_; }
00106 inline double HepBoost::tz() const { return rep_.zt_; }
00107 inline double HepBoost::tt() const { return rep_.tt_; }
00108
00109 inline HepLorentzVector HepBoost::col1() const {
00110 return HepLorentzVector ( xx(), yx(), zx(), tx() );
00111 }
00112 inline HepLorentzVector HepBoost::col2() const {
00113 return HepLorentzVector ( xy(), yy(), zy(), ty() );
00114 }
00115 inline HepLorentzVector HepBoost::col3() const {
00116 return HepLorentzVector ( xz(), yz(), zz(), tz() );
00117 }
00118 inline HepLorentzVector HepBoost::col4() const {
00119 return HepLorentzVector ( xt(), yt(), zt(), tt() );
00120 }
00121
00122 inline HepLorentzVector HepBoost::row1() const {
00123 return HepLorentzVector ( col1() );
00124 }
00125 inline HepLorentzVector HepBoost::row2() const {
00126 return HepLorentzVector ( col2() );
00127 }
00128 inline HepLorentzVector HepBoost::row3() const {
00129 return HepLorentzVector ( col3() );
00130 }
00131 inline HepLorentzVector HepBoost::row4() const {
00132 return HepLorentzVector ( col4() );
00133 }
00134
00135 inline HepRep4x4 HepBoost::rep4x4() const {
00136 return HepRep4x4( rep_ );
00137 }
00138
00139 inline HepRep4x4Symmetric HepBoost::rep4x4Symmetric() const {
00140 return rep_;
00141 }
00142
00143
00144 inline void HepBoost::setBoost(double bx, double by, double bz) {
00145 set(bx, by, bz);
00146 }
00147
00148
00149
00150
00151 int HepBoost::compare ( const HepBoost & b ) const {
00152 const HepRep4x4Symmetric & s1 = b.rep4x4Symmetric();
00153 if (rep_.tt_ < s1.tt_) return -1; else if (rep_.tt_ > s1.tt_) return 1;
00154 else if (rep_.zt_ < s1.zt_) return -1; else if (rep_.zt_ > s1.zt_) return 1;
00155 else if (rep_.zz_ < s1.zz_) return -1; else if (rep_.zz_ > s1.zz_) return 1;
00156 else if (rep_.yt_ < s1.yt_) return -1; else if (rep_.yt_ > s1.yt_) return 1;
00157 else if (rep_.yz_ < s1.yz_) return -1; else if (rep_.yz_ > s1.yz_) return 1;
00158 else if (rep_.yy_ < s1.yy_) return -1; else if (rep_.yy_ > s1.yy_) return 1;
00159 else if (rep_.xt_ < s1.xt_) return -1; else if (rep_.xt_ > s1.xt_) return 1;
00160 else if (rep_.xz_ < s1.xz_) return -1; else if (rep_.xz_ > s1.xz_) return 1;
00161 else if (rep_.xy_ < s1.xy_) return -1; else if (rep_.xy_ > s1.xy_) return 1;
00162 else if (rep_.xx_ < s1.xx_) return -1; else if (rep_.xx_ > s1.xx_) return 1;
00163 else return 0;
00164 }
00165
00166 inline bool
00167 HepBoost::operator == (const HepBoost & b) const {
00168 const HepRep4x4Symmetric & s1 = b.rep4x4Symmetric();
00169 return (
00170 rep_.xx_==s1.xx_ && rep_.xy_==s1.xy_ && rep_.xz_==s1.xz_ && rep_.xt_==s1.xt_
00171 && rep_.yy_==s1.yy_ && rep_.yz_==s1.yz_ && rep_.yt_==s1.yt_
00172 && rep_.zz_==s1.zz_ && rep_.zt_==s1.zt_
00173 && rep_.tt_==s1.tt_
00174 );
00175 }
00176
00177 inline bool
00178 HepBoost::operator != (const HepBoost & r) const {
00179 return ( !(operator==(r)) );
00180 }
00181 inline bool HepBoost::operator <= ( const HepBoost & b ) const
00182 { return compare(b)<= 0; }
00183 inline bool HepBoost::operator >= ( const HepBoost & b ) const
00184 { return compare(b)>= 0; }
00185 inline bool HepBoost::operator < ( const HepBoost & b ) const
00186 { return compare(b)< 0; }
00187 inline bool HepBoost::operator > ( const HepBoost & b ) const
00188 { return compare(b)> 0; }
00189
00190 inline bool HepBoost::isIdentity() const {
00191 return (xx() == 1.0 && xy() == 0.0 && xz() == 0.0 && xt() == 0.0
00192 && yy() == 1.0 && yz() == 0.0 && yt() == 0.0
00193 && zz() == 1.0 && zt() == 0.0
00194 && tt() == 1.0);
00195 }
00196
00197 inline double HepBoost::distance2( const HepBoost & b ) const {
00198 double bgx = rep_.xt_ - b.rep_.xt_;
00199 double bgy = rep_.yt_ - b.rep_.yt_;
00200 double bgz = rep_.zt_ - b.rep_.zt_;
00201 return bgx*bgx+bgy*bgy+bgz*bgz;
00202 }
00203
00204 inline double HepBoost::distance2( const HepBoostX & bx ) const {
00205 double bgx = rep_.xt_ - bx.beta()*bx.gamma();
00206 double bgy = rep_.yt_;
00207 double bgz = rep_.zt_;
00208 return bgx*bgx+bgy*bgy+bgz*bgz;
00209 }
00210
00211 inline double HepBoost::distance2( const HepBoostY & by ) const {
00212 double bgy = rep_.xt_;
00213 double bgx = rep_.yt_ - by.beta()*by.gamma();
00214 double bgz = rep_.zt_;
00215 return bgx*bgx+bgy*bgy+bgz*bgz;
00216 }
00217
00218 inline double HepBoost::distance2( const HepBoostZ & bz ) const {
00219 double bgz = rep_.xt_;
00220 double bgy = rep_.yt_;
00221 double bgx = rep_.zt_ - bz.beta()*bz.gamma();
00222 return bgx*bgx+bgy*bgy+bgz*bgz;
00223 }
00224
00225 inline double HepBoost::howNear ( const HepBoost & b ) const {
00226 return std::sqrt(distance2(b));
00227 }
00228
00229 inline bool HepBoost::isNear(const HepBoost & b, double epsilon) const{
00230 return (distance2(b) <= epsilon*epsilon);
00231 }
00232
00233
00234
00235
00236 inline HepLorentzVector
00237 HepBoost::vectorMultiplication(const HepLorentzVector & p) const {
00238 register double x = p.x();
00239 register double y = p.y();
00240 register double z = p.z();
00241 register double t = p.t();
00242 return HepLorentzVector( rep_.xx_*x + rep_.xy_*y + rep_.xz_*z + rep_.xt_*t,
00243 rep_.xy_*x + rep_.yy_*y + rep_.yz_*z + rep_.yt_*t,
00244 rep_.xz_*x + rep_.yz_*y + rep_.zz_*z + rep_.zt_*t,
00245 rep_.xt_*x + rep_.yt_*y + rep_.zt_*z + rep_.tt_*t);
00246 }
00247
00248 inline HepLorentzVector
00249 HepBoost::operator () (const HepLorentzVector & p) const {
00250 return vectorMultiplication(p);
00251 }
00252
00253 inline HepLorentzVector
00254 HepBoost::operator * (const HepLorentzVector & p) const {
00255 return vectorMultiplication(p);
00256 }
00257
00258
00259
00260
00261 inline HepBoost HepBoost::inverse() const {
00262 return HepBoost( xx(), yx(), zx(), -tx(),
00263 yy(), zy(), -ty(),
00264 zz(), -tz(),
00265 tt());
00266 }
00267
00268 inline HepBoost inverseOf ( const HepBoost & lt ) {
00269 return HepBoost( lt.xx(), lt.yx(), lt.zx(), -lt.tx(),
00270 lt.yy(), lt.zy(), -lt.ty(),
00271 lt.zz(), -lt.tz(),
00272 lt.tt());
00273 }
00274
00275 inline HepBoost & HepBoost::invert() {
00276 rep_.xt_ = -rep_.xt_;
00277 rep_.yt_ = -rep_.yt_;
00278 rep_.zt_ = -rep_.zt_;
00279 return *this;
00280 }
00281
00282
00283
00284 inline double HepBoost::getTolerance() {
00285 return Hep4RotationInterface::tolerance;
00286 }
00287 inline double HepBoost::setTolerance(double tol) {
00288 return Hep4RotationInterface::setTolerance(tol);
00289 }
00290
00291 }